Our routes. Our deployments. The enemy knew everything.

Somewhere inside the fleet, there is a traitor.

FLEET WEREWOLF is a short, single-player mix of Battleship and social deduction. You are the Commander. Every turn, four aides suggest where to fire — but one of them is the enemy spy, and the spy's advice is almost always wrong.

HOW TO PLAY

- Tap a cell in enemy waters to fire. Hold to check coordinates.

- Read your aides' advice. Track whose tips hit and whose keep missing.

- Every 3 turns, a war council is held. Before the vote, you may question one captain about one aide (once per council). A captain from the same ship knows his crewmate better.

- Vote with your three captains to detain the suspected spy. Detain the wrong aide and morale drops.

- Sink every enemy ship before your fleet is destroyed or morale runs out.

FEATURES

- Battleship-style combat with a hidden traitor

- Advice cards from four aides, each with a confidence level — but whom can you trust?

- Captain interrogations and council votes

- If a ship sinks, everyone aboard goes down with it — the spy included

- Enemy precision strikes keep coming while the spy is free

- About 10 minutes per game, playable on mobile and desktop

- Japanese / English, switch anytime (bottom right)

Feedback and bug reports are welcome in the comments!

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