Fleet Werewolf
Our routes. Our deployments. The enemy knew everything.
Somewhere inside the fleet, there is a traitor.
FLEET WEREWOLF is a short, single-player mix of Battleship and social deduction. You are the Commander. Every turn, four aides suggest where to fire — but one of them is the enemy spy, and the spy's advice is almost always wrong.
HOW TO PLAY
- Tap a cell in enemy waters to fire. Hold to check coordinates.
- Read your aides' advice. Track whose tips hit and whose keep missing.
- Every 3 turns, a war council is held. Before the vote, you may question one captain about one aide (once per council). A captain from the same ship knows his crewmate better.
- Vote with your three captains to detain the suspected spy. Detain the wrong aide and morale drops.
- Sink every enemy ship before your fleet is destroyed or morale runs out.
FEATURES
- Battleship-style combat with a hidden traitor
- Advice cards from four aides, each with a confidence level — but whom can you trust?
- Captain interrogations and council votes
- If a ship sinks, everyone aboard goes down with it — the spy included
- Enemy precision strikes keep coming while the spy is free
- About 10 minutes per game, playable on mobile and desktop
- Japanese / English, switch anytime (bottom right)
Feedback and bug reports are welcome in the comments!
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Cuprum Legion |
| Genre | Strategy |
| Tags | battleship, deduction, hidden-role, mobile-friendly, naval, Short, Singleplayer, social-deduction, Turn-based, werewolf |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |

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